Please, more robot design and less NXC nitpicking

News, rumors, and other broad discussion topics.
mightor
Site Admin
Posts: 1079
Joined: 25 Sep 2010, 15:02
Location: Rotterdam, Netherlands
Contact:

Re: Please, more robot design and less NXC nitpicking

Post by mightor »

I hope you meant mussels, not muscles :) Either way, it's nasty, haha.
| My Blog: I'd Rather Be Building Robots (http://botbench.com)
| RobotC 3rd Party Driver Suite: (http://rdpartyrobotcdr.sourceforge.net)
| Some people, when confronted with a problem, think, "I know, I'll use threads,"
| and then two they hav erpoblesms. (@nedbat)
HaWe
Posts: 2500
Joined: 04 Nov 2014, 19:00

Re: Please, more robot design and less NXC nitpicking

Post by HaWe »

yes, you got it. Mussels= muscles an old pun /play of words from "Hagar the Horrible" :)
muntoo
Posts: 834
Joined: 01 Oct 2010, 02:54
Location: Your Worst Nightmare
Contact:

Re: Please, more robot design and less NXC nitpicking

Post by muntoo »

mightor wrote:أنا أبحث عن الآيس كريم، الرجاء
I can't read that non-Java script.
It says something like: Aalrga a ? Aana Abehep Aaj Al Ice Cream
(Don't ask.)

-----

Is there any way the rest of us can help build BricxCC/NXC/NBC? I want to improve BricxCC (which already rocks) a bit, as long as it's in C++.

The SVN is a little confusing, though (about a hundred files in one folder??).

Maybe someone could come up with a "BricxQt"?

----


Praise for John Hansen:

Oh freddled gruntbuggly/thy micturations are to me/As plurdled gabbleblotchits on a lurgid bee.
Groop I implore thee, my foonting turlingdromes. And hooptiously drangle me with crinkly bindlewurdles,
Or I will rend thee in the gobberwarts with my blurglecruncheon, see if I don't!
John the hope of the gobbleworts, thee seeks my Hansen for googlingly, I shan't goop,
Darg, these foonting turlingdromes art thou greatly established,
For not is thee who drangles all in Grunthos, the Not eXactly Almost Completely Dispudably C,
Gargs in larg for thou must and lagaves sponds for ours!
The hero sends the Barlog back into the fires of Khazad-dûm! (Oh woops, that was a mistake.)
Image

Commit to LEGO Mindstorms Robotics Stack Exchange:
bit.ly/MindstormsSE


Commit to LEGO Stack Exchange: bit.ly/Area51LEGOcommit
HaWe
Posts: 2500
Joined: 04 Nov 2014, 19:00

Re: Please, more robot design and less NXC nitpicking

Post by HaWe »

Muntoo Thou Wizzard Of Praising Rhymes,
you now hereby raised upon the 2nd place of the the Eternal List Of the Worst Lyrics Ever in the Entire Space.
Congratulations! Wish you that you'll reach the 3rd place soon before the End of the Universe!
:lol:

ps
أنا أبحث عن الآيس كريم، الرجاء
HaWe
Posts: 2500
Joined: 04 Nov 2014, 19:00

Re: Please, more robot design and less NXC nitpicking

Post by HaWe »

mightor wrote:You have to understand that without the bug reports, suggestions and other "nit pickings", there'd be no way for John to know about certain bugs. Now I've met John in person and I am pretty confident he is able to pick up for himself :)
You're fairly new to this community and that's fine, but it's when people *stop* complaining about stuff that you should start worrying. People complain because they care and are passionate about something :) Now of course there's a troll-y way of doing it and a nice way of doing it. Rest assured though, that I won't put up with the former but welcome the latter.
There are four of us that wield a ban-hammer. We haven't had to swing with it yet, but you can rest assured that thrash talking is not accepted on these forums. I appreciate you trying to stick up for John, I really do, but the man is no stranger to online communities :)
Now I'll quit bitching about NXC as soon as John finishes implementing function overloading. Bloody slacker.
- Xander
good link from "off topic", thx! :P
*bump*
I hope bumping will bring this issue back to mind...

ps
Now I'll quit bitching about NXC as soon as John finishes implementing function overloading. Bloody slacker.
I like that ;)
haydenstudios
Posts: 252
Joined: 22 Oct 2010, 20:05
Location: The United States of America
Contact:

Re: Please, more robot design and less NXC nitpicking

Post by haydenstudios »

doc-helmut wrote: good link from "off topic", thx! :P
Actually, this was a link from the "Site Comments/Complaints/Suggestions" Forum. Nevertheless, it does fall under the category of, "Everything else".
doc-helmut also wrote:*bump*
I hope bumping will bring this issue back to mind...
Yes, and he would have gotten away with it too, if it weren't for such a meddling kid like me! :lol:
Last edited by haydenstudios on 04 Jun 2011, 01:34, edited 1 time in total.
-Hayden
muntoo
Posts: 834
Joined: 01 Oct 2010, 02:54
Location: Your Worst Nightmare
Contact:

Re: Please, more robot design and less NXC nitpicking

Post by muntoo »

This thread cannot be moved to the "Site Comments/Complaints/Suggestions" section. Otherwise, this line:
mightor wrote:Now I'll quit bitching about NXC as soon as John finishes implementing function overloading. Bloody slacker.
...will have to be deleted.
haydenstudios wrote:if it weren't for such a mettling[not-sicced-yet] kid like me!
Meddling!
Image

Commit to LEGO Mindstorms Robotics Stack Exchange:
bit.ly/MindstormsSE


Commit to LEGO Stack Exchange: bit.ly/Area51LEGOcommit
haydenstudios
Posts: 252
Joined: 22 Oct 2010, 20:05
Location: The United States of America
Contact:

Re: Please, more robot design and less NXC nitpicking

Post by haydenstudios »

muntoo wrote:Meddling!
DAH! I should have consulted the online dictionary before letting those synonyms confuse me. The spelling nit-picking war between haydenstudios and muntoo continues...
-Hayden
Post Reply

Who is online

Users browsing this forum: No registered users and 1 guest