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Re: Update rate of NXT screen

Posted: 18 Aug 2011, 19:18
by stryker001
*yawn* grayscale is so passe. :P

But I have done it...

Re: Update rate of NXT screen

Posted: 18 Aug 2011, 22:09
by haydenstudios
stryker001 wrote:*yawn* grayscale is so passe. :P
How so? You mean to say that grayscale is passé in just modern technology in general? Or for the NXT?
stryker001 wrote:But I have done it...
Yes, I remember that topic on NXTasy. Perhaps your previous ability to do it was why you classified it as "passé", because while these people are talking about it, you have already done it, and it therefore is something already accomplished to you. Is that why you reffered to grayscale as "passé"?

Re: Update rate of NXT screen

Posted: 18 Aug 2011, 23:29
by stryker001
Ah, my savvy friend, I did mean "out of style"--but only because you can only get around 5 colors (at best). However, it must be remembered that this is a robotics device with a text screen--not a cutting-edge display for a videogame system. :( If it were an attempt at that, it would be a passé. (Definition for a passé.)

Re: Update rate of NXT screen

Posted: 18 Aug 2011, 23:37
by nxtboyiii
Well I would greatly appreciate just 3 colors: Black, Middle gray, and white. :)

EDIT: I would love to see a nice 3 color NXT program.

Re: Update rate of NXT screen

Posted: 19 Aug 2011, 01:05
by stryker001
I was working on one, but I needed multi-frame sprites and stuff that I had no idea how to do... I've made all the graphics, but stopped when I realized I could only psuedocode the program. :(

Re: Update rate of NXT screen

Posted: 19 Aug 2011, 04:53
by nxtboyiii
I could test it for you.

Re: Update rate of NXT screen

Posted: 20 Aug 2011, 01:21
by nxtboyiii
Maybe you could send me the graphics.

Re: Update rate of NXT screen

Posted: 20 Aug 2011, 15:04
by stryker001
sounds awesome.

Re: Update rate of NXT screen

Posted: 20 Aug 2011, 21:34
by nxtboyiii
Well first of all we have to make sure that grayscale is possible and need a simple grayscale program.
If it is grayscale then we need to make a simple grayscale game to see if we can implement it into a game.
If that succeeds, then we can start your game.

Re: Update rate of NXT screen

Posted: 22 Aug 2011, 20:59
by stryker001
Well, I'm just thinking one shade of gray (50%), so it shouldn't be too much.