Dual Concurrent Loop Problem
Posted: 31 Mar 2012, 14:39
Writing in NXTG ver 2
While writing this program, I came across an almost identical snippit solution from Brian Davis. A perfect match I thought!
The only problem is that it does not work (at least mine doesn't). The program hunts down targets (Bottles) inside a ring
of black tape. When it encounters the ring, it stops right on cue in the exception loop. The problem is that it remains locked
in the exception loop. The mode changes appropriately but it will not transit back to the original loop. I have attached a pack
and go for inspection. The normal (lower loop) runs fine,hunting and attacking objects as it finds them.
Any assistance would be welcomed.
Thanks,
Bill C.
While writing this program, I came across an almost identical snippit solution from Brian Davis. A perfect match I thought!
The only problem is that it does not work (at least mine doesn't). The program hunts down targets (Bottles) inside a ring
of black tape. When it encounters the ring, it stops right on cue in the exception loop. The problem is that it remains locked
in the exception loop. The mode changes appropriately but it will not transit back to the original loop. I have attached a pack
and go for inspection. The normal (lower loop) runs fine,hunting and attacking objects as it finds them.
Any assistance would be welcomed.
Thanks,
Bill C.