RIC file format questions
Posted: 08 Nov 2010, 22:49
I have started writing a library which goal is to be able to read, edit, visualize and save RIC files. (No specific reason for doing it, I have just gotten an interest in file formats and RIC files are pretty neat.)
So far reading and saving seems to work (i.e. I have fixed the bugs I have found so far), so I'm starting to try to visualize it correctly.
A couple questions based on set limitations in nxtRICeditV2:
So far reading and saving seems to work (i.e. I have fixed the bugs I have found so far), so I'm starting to try to visualize it correctly.
A couple questions based on set limitations in nxtRICeditV2:
- Why only 10 IDs to use for Sprites and VarMaps? I could understand 15, but 10? (But this is really the biggest limitation of RIC files imo.)
- Why are parameters limited to contain numbers from 0 to 255 while you use int as datatype in NXC?
- How does the Options element work? The nxtRICedit documentation says that it only has an effect in NXT-G, but RIC fonts use it and are affected by it.
- Why does VarMap allow Range up to 65535? Being able to affect the VarMap with parameters could be fun. (Though I suspect that linking to other VarMaps would be dangerous.) (Hmm, perhaps you can set a value that uses the VarMap to suddenly use a different parameter or perhaps VarMap?)