Does anyone know about macros in BricxCC?
What language are they programmed in?
What are their capabilities?
note: i don't mean #define, i mean macros in the IDE
Thanks,
-Tim
Macros in BricxCC
-
- Posts: 224
- Joined: 30 Oct 2010, 04:10
- Location: 127.0.0.1
- Contact:
Macros in BricxCC
Commit to Lego Mindstorms StackExchange Q&A http://area51.stackexchange.com/proposals/4105
Minboards IRC Channel #mindboards on Freenode
My blog: http://timpattinson.wordpress.com/
Minboards IRC Channel #mindboards on Freenode
My blog: http://timpattinson.wordpress.com/
Re: Macros in BricxCC
I would guess that the vast majority of people know very little about macros in the BricxCC IDE. It's kind of sad and I have been tempted to remove the macro recorder/editor feature from the IDE. The macro language is just a simple script of commands you type in the editor - no variables, looping, or stuff like that. If you look at the keystroke editor in the Preferences dialog you can see the list of commands. They also should show up in a code completion tool (I think) within the macro editor form that you can access when editing a macro.
John Hansen
John Hansen
Multi-platform LEGO MINDSTORMS programming
http://bricxcc.sourceforge.net/
http://bricxcc.sourceforge.net/
-
- Posts: 224
- Joined: 30 Oct 2010, 04:10
- Location: 127.0.0.1
- Contact:
Re: Macros in BricxCC
Ok , thanks
-Tim
-Tim
Commit to Lego Mindstorms StackExchange Q&A http://area51.stackexchange.com/proposals/4105
Minboards IRC Channel #mindboards on Freenode
My blog: http://timpattinson.wordpress.com/
Minboards IRC Channel #mindboards on Freenode
My blog: http://timpattinson.wordpress.com/
Who is online
Users browsing this forum: Semrush [Bot] and 0 guests