Intel Research staff Playing with Real Lego & Virtual Parts

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sparramc
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Joined: 29 Sep 2010, 08:44
Location: Launceston, Tasmania, Australia
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Intel Research staff Playing with Real Lego & Virtual Parts

Post by sparramc »

I thought this may of interest as it's related to my previous Xbox Kinect post.

Intel is developing OASIS. A flexible software architecture that enables us to prototype applications that use depth cameras and underlying computer vision algorithms to recognise and track objects and gestures, combined with interactive projection.
The OASIS is part of the RGB-D project, a joint research effort between Intel Labs Seattle and the University of Washington Department of Computer Science & Engineering. Their goal for this project is to develop techniques that enable future use cases of depth cameras. Using the Primesense* depth cameras underlying the Kinect * technology, we've been working on areas ranging from 3D modeling of indoor environments to interactive projection systems and object recognition to robotic manipulation and interaction.

In the Video below, Intel shows off OASIS in an interactive Lego playing scenario with their interactive projection systems and object recognition system.



Visit Intel Labs Seattle for more information from their "RGB-D: Techniques and usages for Kinect style depth cameras"
regards

Ray McNamara

www.rjmcnamara.com

'The Universe Consists of 1% Hydrogen, & the Rest is Ignorance!'
haydenstudios
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Joined: 22 Oct 2010, 20:05
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Re: Intel Research staff Playing with Real Lego & Virtual Parts

Post by haydenstudios »

:o Oh man, I know that this is not completely NXT related, but that is so amazingly cool!
-Hayden
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